AI Insights · Timothy · January 2022
Top 5 Miner Games Performance on Unified Platform in Australia Q4 2021
The top miner games in Australia saw varied performance trends in Q4 2021, with some apps experiencing significant increases in downloads and revenue.
Throughout Q4 2021, the top 5 miner games in Australia exhibited diverse performance trends across weekly downloads, revenue, and active users. Below, we delve into the specifics for each app, based on data from Sensor Tower.
Stone Miner from ZPLAY (HK) TECHNOLOGY CO., LIMITED saw a notable decline in weekly downloads, starting at around 36.6K in late September and dropping to approximately 8K by the end of December. The weekly revenue experienced a similar downward trend, peaking at $3.4K in late September and falling to about $1.2K by the end of the year. Active users also diminished, from 67K to around 19K over the same period.
Oilman!, published by Voodoo, had a significant surge in weekly downloads, peaking at 23.1K in the first week of November before tapering off to roughly 3.5K by the end of December. Weekly revenue followed an upward trajectory, starting from negligible amounts in early October and reaching $285 by the end of December. Active users mirrored this trend, peaking at 32.9K in early November and stabilizing around 16.9K by the end of the quarter.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced impressive growth in weekly revenue, peaking at $27.5K in early November before settling at around $22K by the end of December. Weekly downloads showed a significant spike in late October, reaching 13.6K, before dropping to about 3.5K by the end of the year. Active users increased substantially from 3.9K in late September to 26.5K in early November, ending the year at around 14.4K.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH maintained relatively stable weekly downloads, fluctuating between 2.7K and 7.6K throughout the quarter. Weekly revenue showed a steady increase, starting at $10.3K in late September and peaking at $15.4K in late November, before slightly declining to $12.7K in late December. Active users remained consistent, with minor fluctuations, ending the quarter at roughly 97.7K.
Coal Mining Inc. from Lion Studios saw its weekly downloads decrease from 7.4K in late September to approximately 1.2K by the end of December. Weekly revenue followed a downward trend, starting at $2.1K in late September and dropping to $227 by the end of the year. Active users also declined, from 13.5K to about 4.6K over the same period.
These insights highlight the varied performance of miner games in Australia during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.